Mail Archives: djgpp/1998/12/21/10:21:28
From: | "Programmer" <pekkaka AT dlc DOT fi>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Working on tilebased game...
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Date: | Mon, 21 Dec 1998 17:14:00 +0200
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Organization: | SAUNALAHDEN SERVERIN asiakas
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Lines: | 23
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Message-ID: | <75lokv$srg$1@tron.sci.fi>
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NNTP-Posting-Host: | cdxiii.kdyn.saunalahti.fi
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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Hello!
Yes i'am currently making tilebased game..This far everything has worked
fine, but now i went to dead end. I don't know how to make or write the code
to check if player has walked on tile which isn't walkable.
I have read some faqs about tilebased games, It explaind lot, In my mind
everything is simple but when i should write it...bah.
The writer of the faq file used 'unsigned char', because its lenght is from
0 to 127 right?.
The map is drawn with two FOR loops, so i was thinking can i use loops to
check if player is in wrong place?.. Please, if you know how to write the
code..I´m confused from all the texts i have read...I would use any code
only as my reference, no need to copy.
Thanks for all the help!!
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