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Message-Id: | <199812171828.SAA24751@remus.clara.net> |
From: | "Arthur" <arfa AT clara DOT net> |
To: | <djgpp AT delorie DOT com> |
Subject: | RE: sin() and cos() ??? |
Date: | Thu, 17 Dec 1998 18:27:24 -0000 |
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Reply-To: | djgpp AT delorie DOT com |
> off course you know that but... > > make it like this: > > float sin_d(float x){ > return sin(x*3.1415926/180); > } I think in math.h, there is a definition called PI. This is much more accurate than what you've got here. So you can use sin(x*PI/180); instead (easier). James Arthur - jaa AT arfa DOT clara DOT net http://www.jado.org/users/arfa/ ICQ#15054819
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