Mail Archives: djgpp/1998/12/01/14:11:30
| From: | "Jan Willem Penterman" <jw AT rel DOT nl>
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| Newsgroups: | comp.os.msdos.djgpp
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| Subject: | Allegro Sound Trubbles
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| Date: | Tue, 1 Dec 1998 19:34:36 +0100
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| Organization: | A2000 Kabeltelevisie & Telecommunicatie
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| Lines: | 21
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| Message-ID: | <741eln$loe$1@pascal.a2000.nl>
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| To: | djgpp AT delorie DOT com
|
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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| Reply-To: | djgpp AT delorie DOT com
|
Hello,
Is there anyone out there who knows
about bugs which can occur when
using Allegro's digital sound routines?
I'm busy programming a game with
Allegro and many beta-testers with
Soundblaster 16 cards have problems
running my program, which works fine with
my SB Pro compatible soundcard. I use
DIGI_AUTODETECT for sound initialisation.
I have no idea about how to manage the sound
in my program, I just play samples whenever i need
one to be played and have not taken notion about
how many samples can be mixed at the same time,
or other soundcard-related issues/problems.
Any help would be highly appreciated.
JW
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