| delorie.com/archives/browse.cgi | search |
| From: | Vic <tudor AT cam DOT org> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: loop'ing |
| Date: | Sun, 08 Nov 1998 13:01:19 -0500 |
| Organization: | Communications Accessibles Montreal, Quebec Canada |
| Lines: | 24 |
| Message-ID: | <3645DC6F.7F4F@cam.org> |
| References: | <000601be0b21$cb57ae60$a4feffc2 AT default> |
| NNTP-Posting-Host: | dialup-547.hip.cam.org |
| Mime-Version: | 1.0 |
| X-Mailer: | Mozilla 3.0Gold (Win95; I) |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Lazer ---¤--- wrote:
>
> I need a function for looping until 'esc' is press'ed!
> my code look like this:
>
> -----------------------------------------------
> again:
>
> /* the game code */
>
> if (key[KEY_ESC]) {
> return 0;
> }
>
> goto again
> -----------------------------------------------
>
> is there a better way of doing this?
why not try
while(!key[KEY_ESC])
{
do stuff
}
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