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| Message-ID: | <3632AF88.28462E72@geocities.com> |
| From: | Sahab Yazdani <sahaby AT geocities DOT com> |
| X-Mailer: | Mozilla 4.5b2 [en] (Win95; I) |
| X-Accept-Language: | en |
| MIME-Version: | 1.0 |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Amount of free memory to application... |
| Lines: | 35 |
| Date: | Sat, 24 Oct 1998 23:56:40 -0500 |
| NNTP-Posting-Host: | 209.148.143.8 |
| X-Complaints-To: | abuse AT sprint DOT ca |
| X-Trace: | HME2.newscontent-01.sprint.ca 909288405 209.148.143.8 (Sun, 25 Oct 1998 00:06:45 EDT) |
| NNTP-Posting-Date: | Sun, 25 Oct 1998 00:06:45 EDT |
| Organization: | Sprint Canada Inc. |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
| Reply-To: | djgpp AT delorie DOT com |
Well first of all I'd like to thank everybody for their help with my
previous problems... now down to the real matters...
I'd like to know if I can see the amount of free memory that is
available to the application that I'm writing. For instance in Watcom I
could do this:
void main() {
// Non-Important Code
printf("Amount of Free Memory: %dK\n",_memmax());
// Non-Important Code
}
or something along those lines, is there any such function in DJGPP?
its not really important, move that I just want to know if its possible
(and where other software developers get their info from :=) ).
Coming Soon... Questions on Controlling Game Speed
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- Applause -
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lol. end.
--
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* Sahab Yazdani * Let the Dragon ride again on the *
* Thornhill Secondary School * winds of Time - Wheel of Time *
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* http://www.geocities.com/TimesSquare/Bunker/8994/index.html *
* Click the link to visit my portion of The Neverhood *
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