Mail Archives: djgpp/1998/10/23/20:25:11
Message-ID: | <363137EB.28A15B2C@geocities.com>
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From: | Sahab Yazdani <sahaby AT geocities DOT com>
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X-Mailer: | Mozilla 4.5b2 [en] (Win95; I)
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X-Accept-Language: | en
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MIME-Version: | 1.0
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Non-Allegro Multimedia Programming
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Lines: | 17
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Date: | Fri, 23 Oct 1998 21:14:03 -0500
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NNTP-Posting-Host: | 209.148.144.2
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X-Trace: | HME2.newscontent-01.sprint.ca 909192076 209.148.144.2 (Fri, 23 Oct 1998 21:21:16 EDT)
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NNTP-Posting-Date: | Fri, 23 Oct 1998 21:21:16 EDT
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Organization: | Sprint Canada Inc.
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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Since I am developing my own Gaming Library ( I kinda like to do things
the dirty way so I understand whats going on better ), I was wondering
if you nice people could point me out to the right direction with
multimedia programming. I need to know how to access the sound card and
how to read WAVE files and MIDI files, I already know a little bit of
sound-card programming and how I have to access an interrupt?? But if
you can point me to web-sites, faqs, examples, even libraries that I can
read the source for clues, I would greatly appreciate it!!
--
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* Sahab Yazdani * Let the Dragon ride again on the *
* Thornhill Secondary School * winds of Time - Wheel of Time *
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* http://www.geocities.com/TimesSquare/Bunker/8994/index.html *
* Click the link to visit my portion of The Neverhood *
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