Mail Archives: djgpp/1998/09/20/07:38:11
Reply-To: | <arfa AT clara DOT net>
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From: | "Arthur" <arfa AT clara DOT net>
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To: | "DJGPP Mailing List" <djgpp AT delorie DOT com>
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Subject: | RE: Tricks of the Game Programming Gurus -> DJGPP
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Date: | Sun, 20 Sep 1998 12:36:06 +0100
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Message-ID: | <000001bde48a$dab29b80$9d4b08c3@arthur>
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MIME-Version: | 1.0
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In-Reply-To: | <19980920032351.08728.00001580@ng-fc2.aol.com>
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Importance: | Normal
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> The problem: When a ray is cast verticall, the program goes
> boom (see the
> error it gives me, postes at the end of this message)! In LaMothe's code,
> there is something to correct for asymptotes, but it doesn't seem
> to work as
> comiled by gcc. Any suggestions? (email if you want the source I
> came up with)
Post the code that doesn't work.
James Arthur
jaa AT arfa DOT clara DOT net
ICQ#15054819
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