Mail Archives: djgpp/1998/08/28/22:30:19
On 27 Aug 1998 04:22:09 GMT, preacher AT yoyo DOT cc DOT monash DOT edu DOT au (Robert
Clayton) wrote:
>I'm using the standard dos timing function to return a time at the
>start of my loop and then a time at the end of my loop.
>
>If not enough time has passed I wait.
>
>The problem is, one time unit is still too slow. How can I test in
>smaller units?
The allegro library has great clock manipulation functions.
Very easy to use, and has many other game related features.
- Raw text -