delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/08/18/22:46:32

From: "John Burch" <john2004 AT bga DOT com>
Newsgroups: comp.os.msdos.djgpp
References: <1998081322130900 DOT SAA27270 AT ladder01 DOT news DOT aol DOT com>
Subject: Re: 3D question(s) - CLIFF
Date: Tue, 18 Aug 1998 21:43:44 -0500
Lines: 30
NNTP-Posting-Host: max2-218.aip.realtime.net
Message-ID: <35da3b1d.0@feed1.realtime.net>
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

James,
You may have already seen this engine demo  ( CLIFF ) but it comes with
source and is under construction so it's worth checking out. Nick Nikolaos
is writing it at is "http://www.csi.forth.gr/~komod/cliff.html"

It can let you move around in a Quake level map and do it very well. He
doesn't have sound or dynamic  lighting yet  but the walls, floor and
gravity are there. Fast and good looking.

I compiled the source with DJGPP 2.8.1  but had to cut out some asm that was
bombing. Till that is corrected, the palette is screwed. The demo app that
comes with the download runs fine and displays the true colors.

It requires a VESA 2 card or the use of Display Doctor ( $49) to simulate a
V 2 card so that is a bummer. I'm looking for ways around that particular
trouble.
John

JRRuper wrote in message
<1998081322130900 DOT SAA27270 AT ladder01 DOT news DOT aol DOT com>...
>Well, i am kinda new to DJGPP and C++ programming and thought that maybe
you
>all could give me a pointer. :)
>
>  Is there a 3d  engine source code out there for a "simple" 3d engine that
can
>handle more then one object. Most are demos of just one object.



- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019