Mail Archives: djgpp/1998/07/10/12:48:36
In comp.os.msdos.djgpp, article <Pine.SOL.3.96.980708153655.16907F-
100000 AT sol DOT sun DOT csd DOT unb DOT ca>, Endlisnis (s257m AT unb DOT ca) wrote:
> On Wed, 8 Jul 1998, Waterlander, ing. E. wrote:
> ->> Allegro? Writing games for DOS is now a very out of date thing, and the
> ->> lack of a proper Windows version may harm my games when they are
> ->> released.
> ->
> ->> I know that there is a DirectX port of Allegro in progress, but when are
> ->> we likely to see not just a port but a fully Windows-dedicated version of
> ->> Allegro or DJGPP?
> What (really) is the difference between writing a DirectX program
> for Win9x or writing a DJGPP version? DJGPP programs work perfectly fine
> under versions of Windows. The only difference I can see is that DirectX
> does know a little more about the hardware & is therefore usually faster.
> But if you are using a graphics library anyways, that (minus the
> multitasking which still works with DOS programs under Win9x) might as
> well be Windows programming.
Many of my Allegro programs don't work under Windows on certain machines.
It might be due to a bug in my code, but it is very hard to find out if
the programs work in Windows on my PC but not on others.
--
Andrew Gillett
http://argnet.fatal-design.com/
ICQ: 12142937
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