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| Newsgroups: | comp.os.msdos.djgpp |
| From: | "Waterlander, ing. E." <waterlan AT natlab DOT research DOT philips DOT com> |
| Subject: | Re: Windows DJGPP and Allegro |
| Sender: | news AT natlab DOT research DOT philips DOT com (USEnet Subsystem) |
| Message-ID: | <35A397C4.12411763@natlab.research.philips.com> |
| Date: | Wed, 8 Jul 1998 16:01:08 GMT |
| References: | <MPG DOT 100c436bb219f2779898ce AT news DOT virgin DOT net> |
| Mime-Version: | 1.0 |
| Organization: | Philips Research |
| Lines: | 29 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Andrew R. Gillett wrote: > > When (if ever) will there be an 'official' Windows version of DJGPP and GCC for windows 95/NT: http://www.cygnus.com/misc/gnu-win32/ > Allegro? Writing games for DOS is now a very out of date thing, and the > lack of a proper Windows version may harm my games when they are > released. > I have never used this compiler so I don't know if there is a game library. > I know that there is a DirectX port of Allegro in progress, but when are > we likely to see not just a port but a fully Windows-dedicated version of > Allegro or DJGPP? > We don't need a DJGPP for windows because there is already a windows GCC. Perhaps a game library needs to be made. > -- > Andrew Gillett > http://argnet.fatal-design.com/ > ICQ: 12142937 -- Erwin Waterlander
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