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| From: | S Prasad <aangels AT ameritech DOT net> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | save_bmp problems. |
| Date: | Wed, 01 Jul 1998 21:41:21 -0400 |
| Organization: | Ameritech.Net http://www.ameritech.net/ |
| Lines: | 10 |
| Message-ID: | <359AE540.8D1585A0@ameritech.net> |
| Reply-To: | aangels AT ameritech DOT net |
| NNTP-Posting-Host: | 206.141.209.132 |
| Mime-Version: | 1.0 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
In 640x480 mode, I have an off-screen bitmap called "Back." I use the
following code to (try to) save the bitmap:
get_palette(Palette);
save_bmp("Game.bmp", Back, Palette);
The function save_bmp returns 22, and therefore does not save the Back
bitmap. Has anyone had similar problems, or does anyone know of a
solution? I think it may be due to my enormous arrays which use LOTS of
memory.
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