Mail Archives: djgpp/1998/06/16/23:57:19
From: | Michael Tanczos <webmaster AT logic-gate DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Don't miss this site!
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Date: | Tue, 16 Jun 1998 01:57:39 -0400
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Organization: | Logic-Gate, Co.
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Lines: | 58
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Message-ID: | <35860952.D6A789A4@logic-gate.com>
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NNTP-Posting-Host: | ras01-497-phl.fast.net
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Game Programming 98 Webpage Update for 06/16/98
-----------------------------------------------
http://www.gameprog.com
Missed our original post? Check us out. We offer
100's of articles on a wide range of game programming
topics. We also cover a lot of graphics algorithms
and 3D topics.
With this update, we start our weekly interviewing
process of industry professionals. This week we
interview Roger Pedersen, a former Executive Producer
at Acclaim Ent.
Here is what you have to look forward to:
* Interviews with professional programmers, designers, and
artists!
* A writers center is made available with information for
those of you who would be interested in writing for the
G'98 Site
* New Physics Tutorial by Michael Tanczos on vectors
* Michael Tanczos submits some information on real-time
lense flares
* Diana Gruber, a maker of several games, contributes
an article "Do you have what it takes to make it in
the game industry?"
* Hin Jang, a technical writer, graciously contributes
three *very nice* articles on : NURBS, Volume Light
Rendering, and Radiosity Methods.
* Jeff Weeks, our regular author, has written a great
article entitled "Object Space Rejection" This
contribution describes a method of greatly reducing
the number of unnecessary transformations of points
into world space. HOT!!
* Coming soon from Jeff Weeks, a z-buffering algorithm
that doesn't require any clearing as well as techniques
for speeding up the general z-buffer algorithm.
Enjoy! And please don't hesitate to offer your comments on
the web page through email to me.
---
Game Programming 98 Web Development Team
http://www.gameprog.com
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