Mail Archives: djgpp/1998/06/01/22:45:36
From: | Michael Tanczos <webmaster AT logic-gate DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Game Pr. 98, New Articles!
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Date: | Mon, 01 Jun 1998 22:46:23 -0400
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Organization: | Logic-Gate, Co.
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Lines: | 51
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Message-ID: | <3573677F.7B62E7A8@logic-gate.com>
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NNTP-Posting-Host: | ras01-53-phl.fast.net
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Game Programming 98 Webpage Update for 06/02/98
-----------------------------------------------
http://www.logic-gate.com/gameprog
Missed our original post? Check us out. We offer
100's of articles on a wide range of game programming
topics. We also cover a lot of graphics algorithms
and 3D topics.
Coming soon, realtime lense flares using Allegro!
Here is what you have to look forward to:
* Diana Gruber, a maker of several games, contributes
an article "Do you have what it takes to make it in
the game industry?"
* Hin Jang, a technical writer, graciously contributes
three *very nice* articles on : NURBS, Volume Light
Rendering, and Radiosity Methods.
* Jeff Weeks, our regular author, has written a great
article entitled "Object Space Rejection" This
contribution describes a method of greatly reducing
the number of unnecessary transformations of points
into world space. HOT!!
* We unveil a new "look" for our articles, mirrored from
the HTML craftings of Hin Jang (our tech writer).
* Top Secret Web Project underway.. stay tuned.
* Added a few more articles here and there (Don't you just
love the challenge of finding them? Oh heck, they're
mostly in the general section)
Enjoy! And please don't hesitate to offer your comments on
the web page through email to me.
I apologize if you feel this is off topic. Our team is only
trying to contribute to the industry on a whole and freely
provide you all with the information you need, when you need
it.
---
Game Programming 98 Web Development Team
http://www.logic-gate.com/gameprog
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