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| From: | a DOT gillett AT virgin DOT net (Andrew R. Gillett) |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: Can you test my stuff?! |
| Date: | Mon, 1 Jun 1998 00:57:41 +0100 |
| Organization: | Virgin Net Usenet Service |
| Lines: | 7 |
| Message-ID: | <MPG.fdbfed457306c09896ee@news.virgin.net> |
| References: | <6kshju$3lu AT news1 DOT force9 DOT net> |
| NNTP-Posting-Host: | 194.168.72.135 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
In comp.os.msdos.djgpp, article <6kshju$3lu AT news1 DOT force9 DOT net>, BGillhespy (inbox AT magma DOT nospam DOT force9 DOT net) wrote: > I've finished the graphics engine for my first game. (It uses allegro and > djgpp). it has no collision detection or sound, but I'd really like to find > out the slowest computer it'll run at 30fps at. What kind of engine? 2D? Doom? Quake? Trinity?
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