Mail Archives: djgpp/1998/05/14/00:16:46
From: | mejorm AT aol DOT com (Mejorm)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | 2D graphics engine
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Lines: | 7
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Message-ID: | <1998051321511500.RAA12691@ladder01.news.aol.com>
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NNTP-Posting-Host: | ladder01.news.aol.com
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Date: | 13 May 1998 21:51:15 GMT
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Organization: | AOL http://www.aol.com
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hi. I am designing a 2-D real-time global warfare engine using DJGPP and the
Allegro graphics lib.
I would like to look at several different designs of 2-D games, and am not sure
of the "best" logic/methods. Anyone out there have any good samples? Even if
they are simple, I would really appreciate your time.
Mejorm AT AOL DOT COM
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