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| From: | "Paul Derbyshire" <pderbysh AT usa DOT net> |
| Newsgroups: | comp.os.msdos.djgpp |
| References: | <9316322889 AT fs2 DOT mt DOT umist DOT ac DOT uk> |
| Subject: | Re: Programming for game ports & 3d graphics cards |
| Lines: | 15 |
| Organization: | The Chaos Zone |
| MIME-Version: | 1.0 |
| Message-ID: | <crh61.2666$z15.2571503@news21.bellglobal.com> |
| Date: | Wed, 13 May 1998 13:42:32 GMT |
| NNTP-Posting-Host: | 206.172.228.122 |
| NNTP-Posting-Date: | Wed, 13 May 1998 09:42:32 EDT |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Mr A Appleyard wrote in message <9316322889 AT fs2 DOT mt DOT umist DOT ac DOT uk>...
> Where can I get full information on how to program for 3D graphics boards?
Allegro.
--
.*. "Clouds are not spheres, mountains are not cones, coastlines are not
-() < circles, and bark is not smooth, nor does lightning travel in a
`*' straight line." -------------------------------------------------
-- B. Mandelbrot |http://www3.sympatico.ca/bob.beland/indexn2f.html
_____________________ ____|________ Paul Derbyshire pderbysh AT usa DOT net
Programmer & Humanist|ICQ: 10423848|
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