Mail Archives: djgpp/1998/05/05/16:33:31
From: | James W Sager Iii <sager+@andrew.cmu.edu>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: Orbiting Spheres?
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Date: | Tue, 5 May 1998 16:16:53 -0400
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Organization: | Junior, MCS Undeclared, Carnegie Mellon, Pittsburgh, PA
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Lines: | 12
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Message-ID: | <wpHrCp200YUv0Sqqo0@andrew.cmu.edu>
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References: | <000401bd75d9$069ac040$cf4b08c3 AT arthur>
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| <6inpu6$g7d$1 AT orudios DOT magnet DOT at>
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NNTP-Posting-Host: | po7.andrew.cmu.edu
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Excerpts from netnews.comp.os.msdos.djgpp: 5-May-98 Re: Orbiting
Spheres? by "Elias Pschernig"@magnet
> AFAIK, there's NO way to do this. I've tried everything, but it never works.
> I wanted to write a game for two players with split-screen, one should move
> with cursor-keys, and one with <asdw>-keys (not to mention the "fire" and
> "use" buttons i planned). But if two cursor keys are pressed at the same
> time (not on the numeric keypad, but the grey ones, as i found out), the
> keyboard doesn't recognize any other keypresses any longer.
I'm pretty sure what keypresses are and are not recognized is
hardware specific... And as there is no standard... Well
yeah, things suck to put it bluntly.
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