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Mail Archives: djgpp/1998/04/29/09:22:51

Date: Wed, 29 Apr 1998 15:17:40 +0200 (CEST)
From: Archee/CoNTRACT <01dsolt AT gondolat DOT vpg DOT hu>
To: KillFerFun <killferfun AT aol DOT com>
cc: djgpp AT delorie DOT com
Subject: Re: 3ds files
In-Reply-To: <1998042723364900.TAA20547@ladder03.news.aol.com>
Message-ID: <Pine.LNX.3.96.980429151538.449C-100000@Vpg13.vpg.hu>
MIME-Version: 1.0

hi !

I am going to write a 3d engine, which can load 3ds files.
You have to get NASM to compile it. NASM and DJGPP for DOS.

I have an english specification of the 3ds files. I can send it ta ya.

I do not know too much about Allegro 3d routines. I make better 3d
engines.

From home.

-- Archee/CoNTRACT  CODER   ( 01dsolt AT vpg DOT hu  )
oldnikk:stonee,sutyi
web: http://gondolat.vpg.hu/~01dsolt

On 27 Apr 1998, KillFerFun wrote:

> Is there any source or info on how to input 3ds wireframe models into
> DJGPP/Allegro programs? Sorry if this is a repeat question...
> _-_-_-_-_-_-_-_
> --------------------------------------------------------------
> The very first essential for success is a perpetually constant
> and regular employment of violence.
> 
> KillFerFun AT aol DOT com  ==>  http://members.aol.com/killferfun/perdition.htm
> 

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