Mail Archives: djgpp/1998/04/01/21:00:26
From: | dklorin AT mpx DOT com (Dynomite!)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: [Q] 3D & Allegro & DJGPP
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Date: | Thu, 02 Apr 1998 02:03:17 GMT
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Organization: | Magna Data - Internet Solutions Provider
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Lines: | 35
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Message-ID: | <3523ef36.5276616@news.magna.com.au>
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References: | <6fqf41$2a1$1 AT kurica DOT wt DOT com DOT au>
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NNTP-Posting-Host: | saccess-03-095.magna.com.au
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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On Tue, 31 Mar 1998 09:56:43 GMT, rdebelj AT wt DOT com DOT au (Highway*Star)
wrote:
>Hi all,
>I'm looking for a tute that will teach me how to create/display/move 3D
>objects using Allegro & DJGPP.
>
>I'm looking for something that's really basic ... ie starts with a pixel, then
>line, then sinle polygon, plane, cube etc, something with code examples on how
>to define & display each one would be good...
>Once I'm up to speed, I wanna have a go at something like the old 'elite'...
>
>Cheers,
>Robert Debeljakovic
>West Oz
>ps: please cc me if you can...
Elite? I was playing that when I was about 10 yrs old I think (back
in '88 maybe?). It was a trading game, and you flew into the rotating
sphere to dock, etc? I would love to see that again.
OK, well there's a tute specifically for allegro and 3d :
http://www.niksula.cs.hut.fi/~tparvine/allegro3d/
You should read the 3dfaq first, which is not brilliant, but should be
a good intro :
http://non.com/news.answers/3d-programmer-info.html
Then take some time to look at Allegro example's 22 and 25.
Good luck. Post it here if you do it :-)
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