Mail Archives: djgpp/1998/03/24/22:12:29
Luke Bishop wrote:
> Yes, absolutely. In case you are wondering, I myself write DLX. (present
> tense - 3.0 is due out shortly.)
good :)
> It allows a LOT more stuff than DXE. It is a full dynamic linker, more
> powerful even than the MS DLL.
really?
> In fact, interdependant libraries are supported (and work seamlessly if
> you use 3.0).
cool.
> Any questions, feel free to write.
well, can you do this? have the main exe support some procedures, like
sound, draw_sprite, etc, and different c modules compiled in DLXs that
access those functions? Can I call functions from the DLX? and can I
call a DLX function from the EXE? Can I access the EXE's global vars
from a DLX and vice-versa?
Just wondering....
I'm wondering cause I wanted to do this warcraft like game and instead
of scripting for the engine
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