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From: | gregorio AT jet DOT es (Grzegorz Adam Hankiewicz) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Allegro Sprites Collision Detection |
Date: | Sat, 21 Mar 1998 14:35:34 GMT |
Organization: | Gogosoftware |
Lines: | 11 |
Message-ID: | <3513d006.5755920@news.jet.es> |
References: | <01bd5463$483e9b80$a26f19c4 AT default> |
NNTP-Posting-Host: | infon268.jet.es |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
>I am looking for some example code for doing pixel perfect collision >detection on Allegro sprites. I have taken a look at Neil Chinnery's code >on Shawn's page, but I want to collect a few more examples of how to do it >to get a general idea for what will work best and what is fastest. You can check the library Ivan Baldo is working on. Get it at: http://members.xoom.com/baldo/ingles/ppcol.htm - Grzegorz Adam Hankiewicz - gregorio AT jet DOT es - http://web.jet.es/gregorio - Gogosoftware - http://web.jet.es/gregorio/gogosoftware
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