| delorie.com/archives/browse.cgi | search |
| From: | tom burgess <tburgess AT drao DOT nrc DOT ca> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: [Q]Computing speed in C++ |
| Date: | Thu, 05 Mar 1998 00:45:34 -0800 |
| Organization: | BCTEL Advanced Communications |
| Lines: | 11 |
| Message-ID: | <34FE662E.1696@drao.nrc.ca> |
| References: | <34FCB769 DOT 42BEF1A8 AT gong DOT snu DOT ac DOT kr> <34FD3174 DOT 2401F904 AT gong DOT snu DOT ac DOT kr> <6dk947$kaf AT news-central DOT tiac DOT net> |
| NNTP-Posting-Host: | pntn02m03-166.bctel.ca |
| Mime-Version: | 1.0 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Martin Ambuhl wrote: > <too much to quote for short comment> Nice benchmark work! Was curious whether removing the -m486 (not used by original poster) made any difference. Answer: no, same results. BTW, my results for Pentium 120 were (C) 22.75, (C++) 22.74, and (C++ SLOWMODE) 37.97. Moral: keep constructors out of tight loops. Interesting that the relative penalty was much higher on my machine than yours - a 486? regards, tom
| webmaster | delorie software privacy |
| Copyright © 2019 by DJ Delorie | Updated Jul 2019 |