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From: | Luke Roth <roth AT cse DOT psu DOT edu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Myballs three times bigger when I compile? |
Date: | Thu, 12 Feb 1998 00:11:06 -0500 |
Organization: | Deparment of Computer Science and Engineering, The Pennsylvania State University |
Lines: | 20 |
Message-ID: | <Pine.GSO.3.96.980212000854.27760D-100000@spaten.cse.psu.edu> |
References: | <34e17018 DOT 4287979 AT noticias DOT ibernet DOT es> |
NNTP-Posting-Host: | spaten.cse.psu.edu |
Mime-Version: | 1.0 |
In-Reply-To: | <34e17018.4287979@noticias.ibernet.es> |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
I have one idea - By default, DJGPP includes debugging information in the executable. Running the "strip" program (included with DJGPP) on the executable should shrink it wuite a bit. Luke On Wed, 11 Feb 1998, Igor Blanco wrote: > I obtained the game and the source code of the game MyBalls have drop. > The binary I got took less than 300,000bytes but when I recompile it > takes over 600,000bytes and it works the same? Any idea? Maybe is > because of the difference in djgpp versions? How should I compile so > it does not grow so much? > Thanks. > IGORBG AT santandersupernet DOT com > Sorry for the last out of subject article. > > >
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