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| From: | "Miron the Master" <linxman AT polbox DOT com> |
| To: | "DJGPP Mailing list" <djgpp AT delorie DOT com> |
| Subject: | WinAllegro and keyboard |
| Date: | Tue, 3 Feb 1998 20:45:40 +0100 |
| Message-ID: | <01bd30dc$4f0c81c0$LocalHost@ppp> |
| MIME-Version: | 1.0 |
Hi,
I've been working on a simple game which uses WinAllegro and I can't get the
keyboard working. Has anyone managed to get it working! My code looks
something
like this:
#include <WinAlleg.h>
#include <Template.h>
bla, bla...
BOOL user_callback(...)
switch(...)
{
UM_START:
if(allegro_init(theInst, theHwnd)==0)
if(install_keyboard()==0)
set_gfx_mode(...);
// init app
return TRUE;
UM_LOOP:
// ...
if(key[KEY_SPACE])
// do sth.
// ...
}
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