Mail Archives: djgpp/1998/01/25/17:45:40
I'm working on a program that operates like the old Final Fantasy games.
ie. Tile-based map, with sprites that move around on the screen.
I'm between beginner and intermediate, programming-wise, but am more-or-
less an amateur at game programming. I've got the input routines
covered. I'm using Mappy v0.33 to make my maps.
I'm a little foggy (okay, completely clueless) as to how to put it all
together. I'm not positive how to integrate Mappy's maps into my code,
so that I can put a sprite on the screen and move it around on the map.
To show how much of a beginner I am, here's how far I've come. I can
draw a circle on the screen, and move it around using vsync and memory
buffering. That's pretty much it :)
So basically, I want to put a map on the screen, and move the circle
around the tiles. I don't even want to think about scrolling yet :)
Thanks!
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Matt Riker
SPAMGUARDriker AT pipcom DOT com
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