Mail Archives: djgpp/1998/01/20/06:35:17
> > A lot of my experience in programming with C/C++ hasn't been extremely
> > math-oriented. Mostly just problem solving and developing algorithms
> > for certain tasks. But when it comes to 3d, I become totally confused
> > because I fail to see the workings of various things. So, I'm searching
> > for a good tutorial(s) for algebra, algebra 2, and geometry. If anyone
> > has any suggestions about places I could find information on such
> > things, please tell me immediatly (either by posting to this newsgroup
> > or emailing me personally... whichever you wish ;).
Had exactly the same prob... untill I've stumbled across some docs.
Now,
I got these docs on my website, they're mostly about 3D math (of
course).
<and I think they're the best of the best>
so, check out the files section on my site ;)
--
Particle
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Home of the Java Data Structures Tutorial!
(& "Dog 3D"; a BSP Tree Test Applet)
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