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From: | "Christopher Todd Williams" <chrisctw AT inreach DOT com> |
Newsgroups: | comp.graphics.algorithms,comp.graphics.api.opengl,comp.os.msdos.djgpp |
References: | <69qvea$ii1$1 AT master DOT pantheon DOT it> |
Subject: | Re: How to compile the Glide libraries (SDK)? |
Lines: | 23 |
Message-ID: | <8$zw.58$RR2.123069@news.inreach.com> |
Date: | Mon, 19 Jan 1998 03:44:04 GMT |
NNTP-Posting-Host: | 209-142-7-232.stk.inreach.net |
NNTP-Posting-Date: | Sun, 18 Jan 1998 19:44:04 PST |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
The Illithid wrote in message <69qvea$ii1$1 AT master DOT pantheon DOT it>... >I downloaded the Glide SDK from www.3dfx.com but I can't compile it. I have >Watcom 10.0. Help! What can I do? Do you know any alternative solution? > >The Illithid > > Download Glide Rasterization Library Version: 2.43 Date Posted: 10/24/97 System Requirements: Windows 95 or Windows NT 4.0 (Voodoo Graphics only) Voodoo Graphics or Voodoo Rush 3D Accelerator Microsoft Visual C++ 4.2 (Win32), Watcom C/C++ 10.5A (DOS) Download and installation instructions: The blurb above was taken from http://www.3dfx.com/software/download_glide.html
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