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| From: | Robin Burrows <rburrows AT hotmail DOT com> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: Tile-based map question...... for use with Allegro |
| Date: | Wed, 14 Jan 1998 13:20:16 +0000 |
| Organization: | Virgin Net Usenet Service |
| Lines: | 16 |
| Message-Id: | <34BCBB90.5AFB@hotmail.com> |
| References: | <34bc2752 DOT 0 AT news1 DOT ibm DOT net> <34bc7279 DOT 5063760 AT news DOT magna DOT com DOT au> |
| Reply-To: | rburrows AT hotmail DOT com |
| Nntp-Posting-Host: | 194.168.70.239 |
| Mime-Version: | 1.0 |
| To: | djgpp AT delorie DOT com |
| Dj-Gateway: | from newsgroup comp.os.msdos.djgpp |
> The answer to your question is that these games _don't_ store the game > map on the virtual screen. > > > > >If anyone has any knowledge on this or any suggestions at all please e-mail > >to melvins9 AT aol DOT com, as post them here as well for the rest of the public to > >see. > > > >Thanks for any responses in advance. > > > > Why not try the much ignored :) Mappy: http://www.geocities.com/SiliconValley/Vista/7336 The playback routines require Allegro, but you could write your own if you're only using DJGPP.
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