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From: | qball1723 AT aol DOT com (QBall1723) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Allegro: polygon3d( BITMAP*, int, BITMAP*, int, V3D* ) won't work! |
Date: | 15 Jan 1998 16:11:38 GMT |
Lines: | 12 |
Message-ID: | <19980115161100.LAA00772@ladder02.news.aol.com> |
NNTP-Posting-Host: | ladder02.news.aol.com |
Organization: | AOL http://www.aol.com |
References: | <68l76p$52c AT nexus DOT nexus DOT edu DOT au> |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
oh sorry... disregard that... I thought I had found a post I'd lost about texturing.... put points[i].z = (400<<16) first off... because all the polys verts are fixed w/ the function you're using... Yeah - that's it - use either <<16 or the itofix little macro there.... Jim the loiterer (wannabe PC game/graphics developer) http://members.aol.com/qball1723/index.htm [please don't hate me because I pay too much for poor internet service!!]
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