Mail Archives: djgpp/1998/01/11/21:17:09
From: | "John M. Aldrich" <fighteer AT cs DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Re: Grapichs problem
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Date: | Sun, 11 Jan 1998 21:12:19 -0500
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Organization: | Two pounds of chaos and a pinch of salt.
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Lines: | 31
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Message-ID: | <34B97C03.1322@cs.com>
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References: | <01bd1ed1$9bd57e20$98fd64c3 AT win95 DOT algonet DOT se>
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NNTP-Posting-Host: | ppp212.cs.com
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Erik wrote:
>
> Can someone please tell me any place or any document where I can
> learn to program grapichs in DJGPP.
Try Brennan's DJGPP2+Games Resources:
<http://www.rt66.com/~brennan/djgpp/>. It has a section devoted to
graphics tutorials and graphics libraries for DJGPP. You should also
read chapters 10 and 18 of the DJGPP Frequently Asked Questions list
(v2/faq210b.zip from SimTel or online at
http://www.delorie.com/djgpp/v2faq/).
There are two standard graphics libraries for DJGPP: GRX and Allegro.
Both are available in the 'v2tk' subdirectory of SimTel. GRX is
designed to emulate as closely as possible the Borland Graphics
Interface (BGI) that is popular with Borland/Turbo C users, while
Allegro is a strong, professional-quality graphics/game/sound library
with support for 3D graphics and 24-bit color.
There are also many other graphical libraries and tools available on the
net for DJGPP.
hth
--
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| John M. Aldrich, aka Fighteer I | mailto:fighteer AT cs DOT com |
| "Starting flamewars since 1993" | http://www.cs.com/fighteer |
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