Mail Archives: djgpp/1998/01/08/12:30:29
I've been working on a game using DJGPP. I set up a Double Buffer
that I draw my graphics on, and then Blast over to VGA Memory. I
recently added Allegro Library, and see that it works with a pointer
to BITMAP such as BITMAP *bmp = create_bitmap(size,size). I wish to use
some of the Allegro graphics functions. Is there a way I can use
the BITMAP setup and still allow my routines to draw in this array?
Or is there a way I can point BITMAP *bmp to my buffer? Or does it
have to be created through create_bitmap?
Thanks for any info!
Dave!
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