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From: | "Howard Jay Johnson, Jr." <jay DOT johnson AT usa DOT net> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | more memory? |
Date: | Sun, 21 Dec 1997 21:57:25 -0500 |
Organization: | North Carolina State Univercity |
Lines: | 15 |
Message-ID: | <349DD715.8D4C6B82@usa.net> |
NNTP-Posting-Host: | user-38lc64g.dialup.mindspring.com |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Hi I am working on a 3D game/sim and I am loading objects from a data file. The game works fine but when the objects have(for example) 1600 points and 1600 faces or more, it dumps out on me. I am simply reading in data and putting it into structs. It does great work for the less complex objects. Why does djgpp and allegro run me into this wall and what is a good way around it?? checking the news and email daily. jayjohnson AT rocketmail DOT com
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