Mail Archives: djgpp/1997/12/12/10:31:25
Till Harbaum wrote:
>
> Hi!
>
> I just fiddled around with wsock under win95 because i hope to
> port the network driver of our game. Simple tests just work,
> but some things seem to be strange/different from standard
> unix socket handling. Some docs/infos from people using
> wsock/djgpp under win95 would be nice (has anyone ever tried
> to get asynchronous i/o running and how to retrieve a machine
> name from an ip, like gethostbyaddr does under unix? is it
> possible to use the dns services included with win95s ip stack
> or do i have to talk to the dns server myself? and how about
> broadcasting? switching on the broadcast bit is quite easy, but
> how do i get all the possible networks and their broadcast
> addresses?). Is there any documentation available?
>
> BTW: What happened to Dan Hedlund (the author of wsock), his
> homepage is gone and i can't find a new one.
>
> Ciao,
> Till
Well, I can't say anything regarding Win95 (seeing as I don't have it)
but I can help you as to where Dan Hedlund's new page is. The URL is
http://www.geocities.com/SiliconValley/Peaks/8523/ . Well that's all
for now...
--BlueShade
http://www.geocities.com/SiliconValley/Peaks/4248
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