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| From: | Paul Shirley <Paul AT no DOT spam DOT please> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: Killing C++ name mangling |
| Date: | Sun, 30 Nov 1997 19:51:19 +0000 |
| Organization: | wot? me? |
| Distribution: | world |
| Message-ID: | <BqmK7CA3Ocg0EwrA@foobar.co.uk> |
| References: | <tmoBYFAPjQg0EwOZ AT foobar DOT co DOT uk> <34812A1A DOT 316B8A0D AT alcyone DOT com> |
| Reply-To: | Paul Shirley <Paul AT chocolat DOT obvious DOT fake DOT foobar DOT co DOT uk> |
| NNTP-Posting-Host: | chocolat.foobar.co.uk |
| Mime-Version: | 1.0 |
| Lines: | 12 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
In article <34812A1A DOT 316B8A0D AT alcyone DOT com>, Erik Max Francis <max AT alcyone DOT com> writes >You can, however, simple write a C interface layer for all your C++ >functions/member functions. This is the standard way to do it, and has >relatively low overhead. I don't need to... I'm compiling C source in the first place. All I really want is to avoid loading 100 C source files and hacking extern "C" into them! --- Paul Shirley: my email address is 'obvious'ly anti-spammed
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