Mail Archives: djgpp/1997/11/30/00:48:57
From: | "Herman Dullink" <dullink AT castel DOT nl>
|
Newsgroups: | comp.os.msdos.djgpp,comp.os.msdos.programmer,alt.msdos.programmer,alt.games.programming
|
Subject: | Re: High resolution timer problems..
|
Date: | Fri, 28 Nov 1997 21:00:35 +0100
|
Organization: | CasTel Internet
|
Lines: | 25
|
Message-ID: | <65n8sd$1rm$1@news.castel.nl>
|
References: | <65m5mt$ka9$1 AT news2 DOT xs4all DOT nl>
|
NNTP-Posting-Host: | asyncpri21.castel.nl
|
To: | djgpp AT delorie DOT com
|
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
|
>Can anyone tell me how I could calculate the time it would take to blit a
>full VESA 0x103 screen, using a 486DX2 66 MHz? Is this an easy task, or a
>very difficult one? Do I have to keep in mind:
You determine the time needed doing a couple (let's say 100) of blits,
and divide the time by 'a couple'.
>- Access time of video RAM,
YES, this varies from adapter to adapter
>- Whether real or protected mode is used,
No.
>- other system characteristics?
Type of bus used; ISA, VLB or PCI.
>Would a REP MOVSD loop in protected mode be faster than one in real mode?
No,
I have such a timing program somewhere, stay tuned...
Herman
- Raw text -