Mail Archives: djgpp/1997/11/27/15:46:16
In <97Nov26.134529gmt+0100 DOT 17032 AT internet01 DOT amc DOT de> Christopher Croughton <crough45 AT amc DOT de> writes:
>Note that I always get SIGSEGV, even with clipping on, when using the
>"* sprite color" and "* sprite texture" when they go near the left side
>of the area. Not even overlapping, as far as I can see, just near it,
>and nothing else crashes at all with clipping on (everything else clips
>properly, including the rotating sprite).
>This is using the X version (oh, the makefile is a makefile.in which needs
>to be preprocessed by some (missing) Perl script, I did it by hand).
>BTW, it seems to not like running under DesqView (under MSDOS) at all.
>Possibly something to do with the video mode. I'll experiment with other
>screen resolutions and see if they work...
>Still, at least it lets me draw things under X which otherwise is a real
>pain...
To do jlib some justice, I use it for game development on my Solaris
system and recompile at home with DJGPP.
With some very minor install tweaking I encountered no problems with
v1.9 so far, using most of its functionality.
I do recommend it for those who do need portability.
The author John Griffith is very responsive ( now he's offline for
some time ).
Henrik
--
Henrik Schmidt Christian-Albrechts-Universitaet zu Kiel
Institut fuer Informatik +49 (431) 5604 - 81 Fax or 75 Phone
Preusserstr. 1-9 http://www.informatik.uni-kiel.de/~hbs/
24105 Kiel, Germany email: hbs AT informatik DOT uni-kiel DOT de
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