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From: | "Tony O'Bryan" <aho450s AT nic DOT smsu DOT edu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Where is graphics.h ???? |
Date: | Thu, 20 Nov 1997 10:05:38 -0600 |
Organization: | Southwest Missouri State University |
Lines: | 12 |
Message-ID: | <34745FD2.165C@nic.smsu.edu> |
References: | <651nou$ss5 AT news DOT fe DOT up DOT pt> |
Reply-To: | aho450s AT nic DOT smsu DOT edu |
NNTP-Posting-Host: | sara.a38.smsu.edu |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Antonio Fernandes wrote: > Is there another way to implement graphics functions ? It all depends on what you want to do. Everyone in this newgroup who does graphics has a favorite graphics library. My favorite is Shawn Hargreave's Allegro library. It was designed to be a game-making library (and is very well suited for that), but it is a general-purpose library with a wide range of uses. It is also very well documented and supported by the author and users. You can get it at: http://www.talula.demon.co.uk/allegro/
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