Mail Archives: djgpp/1997/11/11/08:31:37
From: | "J Walker" <jxwalker AT usa DOT net>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Networking code?
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Date: | Mon, 10 Nov 1997 17:34:24 +1000
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Organization: | Telstra Internet
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Lines: | 14
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Message-ID: | <3466b863.0@news.netski.net.au>
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NNTP-Posting-Host: | 203.55.38.83
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Does anyone know where some descent source and documentation regarding IPX
networking can be found? I have used JONIPX, but it seems to be a little
incomplete - not releasing allocated memory for buffers etc... Also, it
would be very helpful if someone could give me a run-down on the best way to
network a game... What is the best type of packet to send / receive?
(assuming a C&C type game), how much information really needs to be sent
over the network? etc.....
Any help would be greatly appreciated.
Daniel <dkrenn AT usa DOT net> Australia
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