Mail Archives: djgpp/1997/11/05/04:30:30
Andreas Burman (abu1016 AT ba DOT ssdn DOT skelleftea DOT se) writes:
> I'm converting my 3d-engine from 16 to 32 bits, it's going quite well
> but I have some problems whit djgpps assambler syntax. How do I convert
> the following Tasm code to djgpp?
NASM.
--
.*. Where feelings are concerned, answers are rarely simple [GeneDeWeese]
-() < When I go to the theater, I always go straight to the "bag and mix"
`*' bulk candy section...because variety is the spice of life... [me]
Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh
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