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From: | "DigitalFX" <digitalfx AT sprynet DOT com> |
Newsgroups: | rec.games.programmer,comp.os.msdos.djgpp |
Subject: | Re: Why SciTech MGL 4.0 is Free |
Date: | Fri, 17 Oct 1997 22:41:38 -0400 |
Organization: | Sprynet News Service |
Lines: | 15 |
Message-ID: | <6297pn$mm1$1@juliana.sprynet.com> |
References: | <MPG DOT eac11132dc9833898969c AT news DOT scitechsoft DOT com> |
NNTP-Posting-Host: | hdn90-118.hil.compuserve.com |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
>4. SciTech MGL was good enough for Michael Abrash to use in the >development of WinQuake. That speaks volumes about its quality and >performance. Hah! more people bitch about Quake performance than any other game >6. SciTech is alive and well and growing very nicely, thank you. We will >continue to innovate and provide developers and end users the best >and most comprehensive access to hardware features, just as we have in >the past. Amaze us by releasing a djgpp version that works!
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