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From: | Alistair Bain <AHBain AT NOSPAMPLEASEWEREBRITISH DOT pulsedesign DOT demon DOT co DOT uk> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Allegro compiled sprites |
Date: | Sun, 19 Oct 1997 23:06:03 +0100 |
Sender: | Alistair Bain <AHBain AT pulsedesign DOT demon DOT co DOT uk> |
Distribution: | world |
Message-ID: | <26+nCJALRoS0MwMM@pulsedesign.demon.co.uk> |
NNTP-Posting-Host: | pulsedesign.demon.co.uk |
MIME-Version: | 1.0 |
Lines: | 8 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Do Allegro compiled sprites use 32bit MOVs, thus doing 4 pixels at a time. Also, what about mode-x. Short, but to the point, methinks. Remove the NOSPAM... to reply. -- Alistair Bain AHBain AT NOSPAMPLEASEWEREBRITISH DOT pulsedesign DOT demon DOT co DOT uk
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