Mail Archives: djgpp/1997/10/19/02:33:01
| From: | Vic <tudor AT cam DOT org>
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| Newsgroups: | comp.os.msdos.djgpp
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| Subject: | Allegro and MGL
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| Date: | Wed, 15 Oct 1997 19:24:07 -0400
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| Organization: | Communications Accessibles Montreal, Quebec Canada
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| Lines: | 12
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| Message-ID: | <34455097.4845@cam.org>
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| NNTP-Posting-Host: | dynppp-204.hip.cam.org
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| Mime-Version: | 1.0
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| To: | djgpp AT delorie DOT com
|
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
|
hi. you know MGL has been released. Hopefully the DJGPP version will be
working soon (I'm trying to make it work, anyways). And I was wondering,
is there *any* reason why MGL would conflict with Allegro? (or the other
way around) Like can I use allegro's sound code in it, etc? I'd also
like it if I (or somebody else) could make a "translator" from the
datafile format to the MGL one (Cause I'd like to be able to use
datafiles, I don't like having hundreds of BMPs scattered in my game
directory). What do you think? would anyone be interested?
--
--> http://www.cam.org/~tudor <--
Go ahead and build another Messiah
We dig another grave...
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