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From: | leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller) |
Message-Id: | <199710122302.JAA25539@solwarra.gbrmpa.gov.au> |
Subject: | Re: Programmer needed to port Wolf 3D to S3 Virge |
To: | digitalfx AT sprynet DOT com (DigitalFX) |
Date: | Mon, 13 Oct 1997 09:02:19 +1000 (EST) |
Cc: | djgpp AT delorie DOT com |
In-Reply-To: | <61k13s$n35$1@juliana.sprynet.com> from "DigitalFX" at Oct 9, 97 09:38:56 pm |
> >If there any C/C++ programmers out here willing to port Wolfenstein to the > >S3 ViRGE, please contact us! We may have another 3D engine to port as > well... > Hah! Wolf draws slivers not polys so an S3 wouldnt help much. Port the damn > thing to MMX or something. Doom on the other hand might benefit a bit from > S3 hardware, it draws polys afaik. Doom draws in vertical strips... Leathal.
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