Mail Archives: djgpp/1997/10/08/04:01:35
In article <343AD9BE DOT 7A0B AT cam DOT org>, Vic <tudor AT cam DOT org> writes
>hi. I'm doin this stupid pacman clone and ,if you know the game, at the
>point where the dude gets invulnerable, the ghosts will change colors,
>right? How do I do this in allegro? cause the palette is in a datafile,
>and I say something like set_palette(dat[PALETA].dat). What I want is
>something simmilar to pal[103].r=100 or something like that. Anyone?
>TIA,
Can't you just copy the palette to a game_pal[] for use in the game??
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David Jenkins
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