| delorie.com/archives/browse.cgi | search |
| From: | Vic <tudor AT cam DOT org> |
| Newsgroups: | comp.os.msdos.djgpp |
| Subject: | Re: Allegro polygons (was (none)) |
| Date: | Sat, 04 Oct 1997 17:30:20 -0400 |
| Organization: | Communications Accessibles Montreal, Quebec Canada |
| Lines: | 12 |
| Message-ID: | <3436B56C.7C14@cam.org> |
| References: | <9710010025 DOT AA03411 AT free DOT polbox DOT pl> <tXB4xLAG$iN0EwEX AT talula DOT demon DOT co DOT uk> |
| NNTP-Posting-Host: | dynppp-169.hip.cam.org |
| Mime-Version: | 1.0 |
| To: | djgpp AT delorie DOT com |
| DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Shawn Hargreaves wrote: On > a 486 the fixed point version will be a lot faster, on a Pentium they > are probably about equal. Use whichever format your own code works best > with... Hmm, it really depends... On my P133 I found out that the speed of my affine texture mapper increased if I used your fixed point format&functions than if I used floats... -- --> http://www.cam.org/~tudor <-- Go ahead and build another Messiah We dig another grave...
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