Mail Archives: djgpp/1997/09/25/04:15:47
From: | The NiBBLeR <bws AT degas DOT telebyte DOT nl>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Floating Point Exceptions ???
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Date: | Wed, 24 Sep 1997 12:40:50 +0200
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Organization: | Brainwave Software
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Message-ID: | <3428EE32.FFC@pop.telebyte.nl>
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Reply-To: | bws AT telebyte DOT nl
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NNTP-Posting-Host: | pm0-04.udn.telebyte.nl
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Mime-Version: | 1.0
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Lines: | 15
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hello,
I've got a little problem:
I'm writing a 3d-engine, and I'm using floating point...
what can be wrong if I get a Floating Point Exception ???(Note: I don't
divide)
Can somebody please tell what the reason could be ???
Thank you VERY MUCH in advance,
greets,
Rick
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