Mail Archives: djgpp/1997/09/17/17:31:30
In article <MPG DOT e89449bc54d5f4d98986d AT news DOT videotron DOT net> sumatose AT NOSPAM DOT usa DOT net writes:
++
++In group rec.games.programmer, Herman Schoenfeld says...
++> Brian Hook has stated several times that id are using MSVC. I don't know if
++> Carmack's gone on record, but they are using MSVC... There will be no DOS
++> version of Quake 2.
++
++> ID used MSVC to design QUAKE as well. Released in DJGPP. I already stated that
++> building code in MSVC is preferable, however, releasing is definatly not.
++
++WinQuake and GLQuake were BOTH SHIPPED AND RELEASE WITH MICROSOFT
++VISUAL C++ 4.x. Quake DOS was built and release with gcc only.
++(and designed on NeXT, so fuck you.) Hey : Read Abrash sometime,
++and check the actual programs's executable, would ya?
++
++>> I tire of you.
++
++And we're all sick of you. And curious about how many apps
++you've actually shipped, also.
++
I seem to remember reading in Carmacks .plan that Quake was to be their
LAST dos program they (idsoftware) would make.
--
Martijn Dekker -- mdekker AT wins DOT uva DOT nl
UvA - Math department Universiteit van Amsterdam
PFF - Computer Games for X11/win95/NT and Online Java games
http://turing.wins.uva.nl/~mdekker/pff/ (Xcogitate, Templar)
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