Mail Archives: djgpp/1997/09/17/03:00:43
>>Yup. I only like slow, crap games. That's why I'll be buying Monkey 3, Tomb
>>Raider 2 and Quake 2. AFAIK, no commercial games are being made with
>>DJGPP. A few are using Watcom, but most are using MSVC. That's a fact.
>>MSVC, Watcom and Borland's compilers all kick DJGPP's ass in code
>>generation. Fact. If you have a problem with this, deal with it!
>
>Why do you include Monkey Island 3 in this list? How much optimization do
>you expect a SCUMM-based game to need on a Pentium?
Go ask russ, he's the microsoft pusher.
>
>>BTW - memory is < $5/meg. If you're not pirating all the games and tools,
>>then dropping (what?) $70 on 16mb shouldn't be a problem.
>
>I really hate it when people say this... just because memory's cheap
>doesn't mean you should have to buy it to run anything decently...
Don't be to harsh on him, he's just a simpleton.
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