Mail Archives: djgpp/1997/09/16/23:00:26
Herman Schoenfeld (you AT somehost DOT somedomain) wrote:
: DJGPP isn't that bad. GCC on unix/linux is standard ...
Misleading regarding linux. "Standard" doesn't mean much when there is no
competition.
: ... There are no MSVC
: compilers for them so any comment comparing GCC to MSVC is pretty much a waste
: of bandwidth.
Wrong. Some of us can read assembly language files generated by
compilers. Some of us can link modules from "foreign" compilers that
don't natively target a particular environment.
: If you're comparinh MSVC with DJGPP, you're wrong in all instances.
: DJGPP does support c++.
Misleading. Gcc has frequent "internal compiler errors" when compiling
code beyond the most trivial use of C++.
: DJGPP does support pentium optimising. (PGCC).
Misleading. The patched compiler sometimes (not often) produces code that
is slower than the original 486 optimizer's code.
: DJGPP produces fast optimized code.
Misleading, fast compared to what? Not the current versions of the
commercial compilers.
Gcc/djgpp has a great price. Source code is fun and/or educational.
Source code portability to nearly any console environment is great for
some projects. However, code optimization is a weak point for some target
architectures, this includes Intel Pentium. Many professional game
developers reevaluate compilers at the start of a project, include gcc
among their tests, and most seem to choose something else for their Intel
x86 targets today.
Tony
--
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Tony Tribelli
adtribelli AT acm DOT org
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